OpenNMS’ week-long annual IT conference, hackathon, and get-together for the global OpenNMS development community wrapped up Friday, July 31. Event Held in Minecraft The Covid-19 pandemic forced the normally in-person Dev Jam online, but with a twist. The event was held in Minecraft, customized with OpenNMS in mind. “OpenNMS has a community full of amazing people [...]
In the last 2 weeks we did more bug fixing work, continued to chip away at moving the remote poller to Minion, and then -- of course -- Dev-Jam projects.