In the last week we wrapped up a few projects, worked on adding meta-data support to thresholding, and fixed a few bugs.
In the last week we continued to work on wrapping up the new perspective monitoring code (formerly remote poller), as well as other bugfixing and release preparations.
Based on Horizon 26.1.3, here’s a preview of some of the features we’re excited to bring to Meridian 2020: Enriched Flows, Better Messaging with Kafka Configure flows to include node metadata before forwarding to Kafka so that you can aggregate flow data or integrate it with your own custom database to persist all flows. New Kafka [...]
In September, we released updates for all supported OpenNMS releases.
OpenNMS On the Horizon – Slack Notifications, SNMPv3 Encryption, OpenConfig, Minion, Application Topology
In the last week we merged some old pending enhancements and cleanups, worked more on wrapping up the OpenConfig and Minion-based remote poller features, and fixed a bunch of bugs.
In the last week we did more bugfixes, merged a bunch of build updates, continued work on moving the remote poller to the Minion, and integrated OpenConfig support.
OpenNMS' automatic provisioning allows for rapid discovery and persistence of tremendous numbers of nodes, interfaces, and services. But what happens when device design prevents a customer from using automatic provisioning, and manual discovery would be tedious and time-consuming? You leverage OpenNMS' customizability and metadata DSL feature to discover those devices. The Customer: Windstream Windstream provides high-speed [...]
OpenNMS On the Horizon – Bug Fixing, Remote Poller in Minion, OpenConfig, Meridian 2020, Dev-Jam Videos Live
In the last week we did more bug fixing, continued the work of moving remote poller funcitonality to the Minion, OpenConfig support, Meridian 2020 prep, and more. Also, the presentations for Dev-Jam 2020 are now live.
OpenNMS’ week-long annual IT conference, hackathon, and get-together for the global OpenNMS development community wrapped up Friday, July 31. Event Held in Minecraft The Covid-19 pandemic forced the normally in-person Dev Jam online, but with a twist. The event was held in Minecraft, customized with OpenNMS in mind. “OpenNMS has a community full of amazing people [...]
In the last 2 weeks we did more bug fixing work, continued to chip away at moving the remote poller to Minion, and then -- of course -- Dev-Jam projects.